Support
Get help with Blockiverse VR, report reproducible issues, or join the project discussions.
Contact
For support requests, include your device model, app version or commit/build source, what you expected to happen, what happened instead, and steps to reproduce the issue.
Primary support
support@blockiversevr.com
General contact
info@blockiversevr.com
Fallback support
support@ericslutz.dev
Community and development
Use GitHub Discussions for Q&A, gameplay feedback, Quest setup help, feature ideas, and community build reports. Use GitHub Issues for reproducible bugs or scoped development tasks.
Known current limitations
- Blockiverse VR is in active development and is not a final store release.
- Primary supported hardware is Meta Quest 3 and Meta Quest 3S with Quest Touch controllers.
- Multiplayer is local LAN only. Cloud-hosted private worlds are tracked as future expansion work.
- Worlds are bounded rather than infinite streaming terrain.
- Voice communication uses Meta Quest party chat. There is no in-app voice chat.
- Manual Quest hardware validation remains important for comfort, performance, audio timing, and release readiness.
Before reporting
- Restart the headset and confirm the issue happens again.
- Note whether you were in creative, survival, or LAN multiplayer.
- For LAN multiplayer issues, include host/client device models and whether both devices were on the same local network.
- For save/load issues, avoid deleting local app data until the save can be inspected or backed up.